Thursday, 3 April 2014

Unity

Dear Blog,

I know I’ve not written in quite a long time but there haven’t been enough hours in the day to do everything I’ve wanted to do. I think things went crazy when I discovered Unity. Unity, if you don’t know (and why should you, my dear blog, when you’re just sitting on a server in a cupboard somewhere)… Unity is a Game Engine which makes game programming ‘easy’. And that’s what I’ve been doing. I’ve been creating a game and it’s making me very happy.

It was difficult at first. My previous App (oh, how simple it now looked), was written in Java whereas I’m writing my Unity scripts in C#  (pronounced C sharp) which is very similar to Java but not quite the same. I thought at first I might make a little app to display 3D models on the screen, just to see if I could, but I quickly fell in love with the 2D side of the Unity engine. My game is in 2D and I was delighted last night to finally get my background scrolling with as many levels of parallax as I care to create and the hardware can handle. The hard task going forward will be to create all the other graphics that I know I’ll need for the finished game.

It means I’ve been ignoring you, my dear blog, in favour of these newer pleasures. But I’ve not forgotten you entirely. There’s still so much work to do on the game that I know I’ll be distracted for weeks to come but I intend to write more updates. Like all things, I’m hesitant to talk about it until it’s done but I’ll try.

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