Showing posts with label racism. Show all posts
Showing posts with label racism. Show all posts

Thursday, 17 October 2013

Roy Hodgson's Monkey

Roy Hodgson has put his tongue in it again. Or rather he hasn’t but some people are acting as though he has and all the way down to his boots... What he did do is tell an old joke about NASA sending a monkey into space alongside an astronaut. The monkey is asked to perform all manner of technical operations and the astronaut is dismayed to find himself with nothing to do. He asks NASA if he can do something important. They reply: ‘you can in 15 minutes when you feed the monkey’. Bum bum tish. Or perhaps not…

Most right minded people (and Wayne Rooney) have said that Hodgson had nothing to apologise for but Piara Powar, the executive director of Football Against Racism in Europe, used Twitter to complain that: "Hodgson used very silly term within a diverse team environment. He should know better. Assume it wasn't a Freudian slip, no evidence to suggest it was. Some players will see it as reflection of the crude language still used by some coaches and attitudes that still prevail."

We are meant to infer that ‘crude language’ in this instance is the word ‘monkey’, which, I could easily point out, insults my distant relatives by turning their species into a term of offense. We can assume that given the modern climate, nobody involved in football can ever use the word 'monkey'. So there’s no use of that old polite saying about being a ‘cheeky monkey’, no PG Tips in the dressing room, not even the sportsman’s favourite bananas to replace energy during the game…

Of course, it’s an utterly stupid, reductive, and tedious story which I would normally ignore had Hodgson not issued a statement.
‘I would like to apologise if any offence has been caused by what I said at half-time. There was absolutely no intention on my part to say anything inappropriate.’

This kind of apology has become commonplace these days. People apologise if offence was caused even if it wasn’t intended. I’d like somebody to explain the thought process that leads to this kind of specious reasoning. Who decides if offence was caused? Who decides if the offence was justifiable offence? What would happen if the person feeling offence was a rabid right-wing loon, spouting nationalistic nonsense? What if they’re offended by the colour of a person’s skin or their speaking the wrong language or with the wrong accent? Who is to judge what is righteous offence and what is intolerant rubbish? I personally find Hodgson’s apology offensive and I’d like an apology for that, except I doubt if one will be coming.

The problem with this kind of utterly dumb media-driven story is that it distracts from the real problems of racism in our culture. It gives ammunition to people who want to dismiss every aspect of PC culture. Of course, I’ve argued before that PC culture is self-defeating and it is for precisely the kind of problems associated with Hodgson’s non-error.

A teacher friend told me just the other day of something that happened in her classroom. A student was asked where they’d put their homework. ‘I put it in the box,’ he said. ‘Which box?’ she asked. ‘I can’t tell you, Miss. It would be racist.’ It turned out that he’d put the homework into a black cardboard box but was frightened of using the term ‘black’ lest it offend.

It reminded me a similar situation that happened to me. A few years ago I used to teach a basic course on structuralism to university undergraduates. One of the things we’d discuss is why bad guys always wear black in movies and, occasionally, somebody would try to argue that associating the colour black with evil was terribly racist and we should now know better than that. Of course, the only racism evident was their associating blackness with the colour of a person’s skin. The correct answer was that bad guys wear black because our ancestors undoubtedly feared the night and dark places. Evil would have been thought to lurk in dark places. It's why ancient mystery rites always used to take place in deep dark caves. It means that our horror stories are rarely set during the daytime. Nobody is ever frightened of entering the old well lit mansion. Ghost don’t wander the graveyard after the church bell has tolled noon. Simply put: it's more frightening not to be able to see where you're going than when you have a clear path.

What does this have to do with Roy Hodgson and his monkey? I suppose it just shows that we live in ridiculously fretful yet hypocritical times. Hodgson is in trouble for telling an utterly benign story about a monkey going into space whilst Grand Theft Auto 5 continues to be sold by every high street retailer whilst teaching our youth (most of whom aren’t even old enough to legally buy the game) the most vile kinds of racial stereotypes and is littered with the very word that has effectively be stricken from our language, edited out of our great literary texts.

With such idiots supposedly on the side of the angels, is it any wonder that bigots prevail?

Thursday, 26 September 2013

Our Grand Theft Culture

I’ve played all the Grand Theft Auto games (yes, even the original) and I often thought the media reaction to them was largely misguided. Except in those very few people already on a psychological edge (in which case anything might trigger them), computer games do not make us overcome the deep taboos we have about violence. Characters like Keith Vaz might pop up on the news to play some cheap gesture politics but they're wrong to say that computer games make us more violent than the games I played as a child when buying a spud gun for a young boy was as normal as buying him a football.

Last week Grand Theft Auto 5 was finally released and I was surprised that the media were so outraged about a torture scene. I couldn't help but feel that the media again got it so very wrong. Only this time it’s because there’s much more about this game that deserves censure.

Having now seen and played GTA5, I have to admit that I’m worried. I’ve never seen such a well-crafted game so utterly ruined by unneeded sensationalism and a pervasive and deeply crass vulgarity. I’m not a prude by any stretch of the imagination, though, of course, isn’t that what prudes usually say? So perhaps I am a prude. And if I am a prude, it’s because I worry about the intellectual, moral, and emotional development of any child spending hundreds of hours in such a bleak and twisted world.

Speaking to a teacher the other day, I discovered that her school had noticed a drop in attendance the day that GTA5 was released. She even told me that many of her students had already warned her that they wouldn’t be in because they wanted to spend their day in Los Santos (the game’s thinly disguised version of Los Angeles). Now, I’m not such a stickler for education that it bothered me that kids do that. I’d prefer it if our youth made choices on their own and learned to live with the consequences. School has become a way for the state to teach us to conform and real education happens despite of school, not because of it.

Yet GTA5 is making me question my own liberal attitudes towards censorship and ratings. But let me be clear. It’s not the violence that offends me as much as the quality of life portrayed in the game. So much about the game is needlessly graphic. Take a few examples which might sound trivial when taken separately when what I’m trying to condemn is the total overwhelming ethos of the game... Within minutes of my playing the game I was listening to a radio broadcast describing two women engaged in what is more politely described as ‘water sports’. Many of the incidents in the game are also highly sexualised: one mini-game involves closing pornographic pop ups as they appear on a computer screen. Outside the building was a huge poster advertising ‘cougars’ (a term for older women who enjoy the company of younger men). It depicts a middle aged woman on her hands and knees, her breasts drooping like giant teardrops. One of the main characters is introduced screwing a woman (from behind). Another side mission involves a motorbike chasing a car but it begins with a character telling your protagonist that ‘you’re only here to suck ****’. I haven’t even bothered going into the strip joints… And then there’s the music... Even the music seems deliberately chosen to offend. Previous games had great but sometimes eclectic music mixed in with the popular. It even had Philip Glass alongside rap and hip hop and hits from the 60s. That meant that you could always skip through the music to find something to your taste. Perhaps I’m just older. Perhaps I’ve fallen unlucky in that game has no music I like. Yet there’s a difference between music I dislike and music that makes me wince.

There are few lyrics less family-friendly than Nick Cave’s ‘Henry Lee’ (a favourite of mine) but it’s a song I don’t listen to often because that stuff gets inside your brain. The music in GTA5, however, is wall-to-wall ‘fuck you’ this and ‘motherfucker’ that. The gameplay mechanic means that you’re constantly switching between cars, all playing different radio stations, so it’s hard not to suddenly find yourself listening to something that makes you pause the game to change.

The dialogue surrounding the music is also depressingly lowbrow, deeply sexualised and informed by the worst kinds of pornography. I’ve seen the ads on TV and I’m surprised they found snippet of dialogue suitable to broadcast. Yet my complaint isn’t that these elements shouldn’t be in the game. My problem is that these elements have entirely taken over the game and aren’t executed with any degree of real humour or even sauciness. Grand Theft Auto used to be the thinking man’s Saint’s Row (a game that ripped off the GTA formula but with more of a juvenile need to cause offence) but now it has chosen to adopt that Saint’s Row sensibility. Playing the game is like being stuck in the mind of a 15 year old boy and it’s every bit as bad as that sounds.

Probably the worst elements of the game involve the game’s black protagonist, Franklin Clinton. My white liberal consciousness has trouble processing these segments of the game which portrays the black experience as being almost entirely negative, racist, and deeply prejudicial. As a white liberal I’m already troubled by any use of the ‘n’ word but I’m also troubled by my being troubled by the ‘n’ word. It annoys me when I can’t use it, for example, when talking about a certain Joseph Conrad short story. Yet here, the patois of the black characters is laced with racial epithets which quickly become overwhelming.

I’m not sure I’m successfully raising my argument above the usual kind of crap spouted by members of the 'National Viewers' and Listeners'Association'. I don’t mind some element of these things in games, even if those younger than the age rating get to see them. Yet Grand Theft Auto 5 feels like a large plug has just been opened and our higher order thinking is being drained from beneath. It’s rated 18 but it’s being played by every boy upwards of 13 year old and, no doubt, probably many more much younger. The idea of children hanging around with these virtual characters is only slightly less worrying than if they were hanging out on the street corner with real gangsters, grifters, and products of the federal prison system.

It’s hard for me to equate my love for Derek and Clive, Richard Prior, Larry David, and The Thick of It with my reaction to hearing the language in GTA5 except there is a difference. The former use it to expose some absurdity about the world. GTA5 uses it to make us think that this is what the world is like. And that’s the problem. Swearing is a vital part of our linguistic machine. It allows us access to areas of the emotional register that are hard to reach with normal language. The new GTA doesn’t have emotional registers. Every other word is ‘motherfucker’, with use of the ‘n’ word so prolific that it’s impossible to justify. I’m well past my eighteenth, twenty eighth, and even thirty eighth birthdays and I have played computer games all my life. I also have a fairly liberal attitude to most things but every bone in my body tells me that this game is wrong.

For me, GTA5 is a struggle to enjoy alone, entirely unplayable in polite company, and a constant disappointment. Perhaps it exposes my own limits, the places where my taboos begin. Perhaps it’s a sign that I’m getting old. Yet I hope my reaction to this is something that is shared by people of all ages because the game attempts to push back our cultural norms, degrades us as it tries to shock us. It doesn’t teach us what we are. By entertaining our youth, it is showing them the world they’ll create. And as much as I looked forward to playing this game, I don’t want to be part of that world. I don’t want to encourage the makers even as they become the richest among us by showing us the worst parts of ourselves.